Work on the outer surface of the shaft has been going on for 2 weeks! These pieces have been 3D printed and will soon be prepped for resin casting.
3D prints are done which show the full size of the staff as a mockup. I've ordered and received some extraordinarily small LEDs to use as the shaft's inner light source.
The polycarbonate tube has been cut to length and colored blue. The lighting experiment failed, so it's back to the drawing board. Then 3D mockups of the tips.
In this part, I go over the technical challenge of picking the lighting mechanism and obtaining the raw materials to make the internal shaft structure with the right lighting properties.
A complete rundown of how Moonllita created her Krystal cosplay.
A video showing a different method of creating both the Adventures and Assault versions of Krystal, or at least as close as the character creator can manage.
The first glowing Krystal staff prop I've seen. Looks really good with the game-accurate textures.
There are now at least three people working on getting Krystal playable in Star Fox Adventures. See some of their progress so far. Also, one of them might have found part of the old Dinosaur Planet demo code.
16 different Star Fox Adventures location models, and a bunch of Krystal textures, models, and sound effects I hadn't yet posted.
Krystal almost gets some payback before the fight is suddenly stopped in this modded cutscene by BvqR zxi5.