Aiden and Christina of Game & Scotch read one of their comments criticizing Aiden's own harshness towards Krystal being in Smash. Taken to task by GoldenFox2109, Aiden admits he was a bit harsh and he feels the same regret over his own choice not getting in: Waluigi. Christina, on the other hand, is quite the Krystal and Star Fox Adventures supporter.
It's always good to see reason and understanding between potential rivals.
GameXplain was invited to a special presentation of Starlink in New York and got a chance to try out a bunch more of the game. In a series of videos, they talk about what they found. I summarize the interesting tidbits below.
- Once again, you can play as Fox throughout the entire game, not just some missions.
- There are some exclusive Star Fox only missions as well.
- The primary thrust of the Star Fox missions are tracking down Wolf.
- In one mission, they are investigating a dig site that Wolf attacked.
- In another, the team attacks a space outpost under Wolf's control.
- Fox's "Special Ability" in combat is to call in the rest of the Star Fox team to assist him.
- If your ship is shot down, you can restart. Alternatively, you can pop on another ship and continue playing from there, which means having multiple ships gives a small advantage.
- Multiplayer is seamless drop-in-drop-out. A friend can join you on missions just by grabbing a controller and the game goes to splitscreen mode.
- The Star Fox missions are spread out on different planets, not all in one area.
- The Wolf cutscene we saw previously was just part of a larger scene.
- Wolf has some kind of installation at a place named "Tundria", which appears to be an ice planet.
- The Starlink ships have stackable parts, so you can have a wing on a wing on a wing, and so on.
- You can put more weight on one wing than another and it will affect flight.
- Wolf is in Atlas in order to find something called "Electrum", and he has hired a bunch of local goons to be his muscle.
- As far as they know, you cannot play as Falco, Slippy, or Peppy.
- You cannot shoot down Slippy (or any other teammate) when they come to assist you. They tried.
- It appears that some of the slower performance of the Switch version might have been addressed with these more recent builds.
- Wolf seems to be straight up cool in this game. Actually, all the characters seem to be putting their best foot forward. It's nice to see!
- Remixed versions of classic Star Fox song are used in some areas and events.
- The game has multi-part missions. First you're attacking a base turrets, then you attack fighters, then a boss ship, then base recon.
In today's Nintendo Direct, we got to see some cool footage and more voice acting from Starlink: Battle for Atlas. Nintendo is really hyping up the Star Fox aspect of this game, which sees the characters integrated throughout the story. Overall, it looks great. Plus, we finally get to see Wolf, who looks a lot like his Super Smash Bros Ultimate form.
Some of you have expressed concern that this isn't a REAL Star Fox game. Is it true? Is this a fake game with fake characters?
Yes. You see, when Fox issues an order, "Star Fox! Form up on me!", Falco replies, "Falco here! I got you covered." Not even a HINT of sarcasm. Pretty sure Falco's been replaced with someone else. :P
As mentioned in today's Nintendo Tweets, the delayed Nintendo Direct is coming tomorrow, September 13th at 3PM Pacific, 6PM Eastern. It's going to feature new Nintendo 3DS and Switch games. Maybe we'll even see more of the Starlink Star Fox cameos and Krystal Assist Trophy from Super Smash Bros Ultimate.
I hope you will all watch it together. I know we on the Discord channel will be.
23 minutes of gameplay
GameExplain was finally able to show off tons of videos about StarLink when they got a chance to demo the game for 2 hours of gameplay. We get two full cutscenes with Fox, Falco, Slippy, and Peppy. Plus, we get to see how the game starts off and how the Star Fox team is integrated into the story. Below are all the important facts I saw and heard.
- Fox McCloud verbally confirms that his home planet is Papetoon.
- The Star Fox team came to the Atlas star system in pursuit of Wolf.
- They, of course, have Peppy saying "Do a Barrel Roll!" to Fox.
- They are using the same voice actors from Star Fox Zero.
- They get caught up in a disaster that forces the two teams to work together until they can part ways, but Fox wants to stick together until all the mysteries are solved.
- Peppy, Slippy, and Falco are the main pilots with Fox. Krystal is no-where to be seen so far.
- The characterizations of the Star Fox team seem to be true to the characters, right down to the campy dialog.
- It looks like they integrated the Star Fox characters pretty well into the cutscenes and gameplay, in some cases, what are clearly brand new cutscenes just for the interactions between the two teams.
- The game has a cipher language that one character uses, though I've already confirmed that it is not Saurian, nor is it a simple shift cipher.
- The toys to life parts, such as the wings and weapons, can be attached backwards if you so choose, meaning you can actually have weapons that shoot backwards if you want.
- The events in the game sometimes happen in real time, so for example, if you receive a distress signal from an outpost, but don't help out, that outpost may be destroyed later on.
- Once you complete the initial part of the game's story, it appears that the game opens up and you can more or less travel to any planet in any order, provided you can survive.
- If you have physical parts for the toys-to-life can be scanned and used for about one week before they expire. After which, you have to scan them again. If you bought the parts digitally, they stay forever. Not sure how it works if you earn the parts in-game.
- At E3 2017, Nintendo approached the StarLink team, and asked for a demo of the game. Then they asked for another demo and another demo, with all of Nintendo's big game designers in the audience. Nintendo seemed to like it, so they reached out and proposed a collaboration to the original Star Fox development team.
- Nintendo was very collaborative with the team to make a nice back and forth development experience.
- The graphics resolution on the Switch version is slightly lower than other versions, but the gameplay is the same.
Oh, and it looks like two of the final four character slots are filled on the StarLink website, so the chances of a full playable Star Fox team, even without Krystal, appears to be no longer in the cards. There are two slots left, however.
It's tough, you know? Waiting for Starlink and Super Smash Bros Ultimate to come out and fill the Star Fox-sized hole in all our hearts. But in the meantime, Everspace, the roguelike space sim with freeform dogfights and exploration is out now. It was released during the fanfare of Gamescom last week. This is a port of the PC version that came out a couple years ago on Steam. Reviews seem generally positive.
Check out GreasyMOJO's sped-up Krystal digital drawing process. He originally posted the drawing in real-time, with audio commentary, but the microphone settings were bad and it was very long, so he uploaded this audio-free, speed version. You can also check out the Finished Artwork.
Nice try, IGN! The footage from the original video in the last post still exists as part of their 5 hour long livestream. Just jump to time 1:28:28. You can watch it above.
And, in case they try to take THAT down, I have already made a copy of the entire livestream. Enjoy some screens!
Before I had a chance to post the below story, IGN took down the video and 404'd their own website's article about the interview. What's going on? Did the devs say too much? Did IGN release something early by accident?
The post below is what was originally going to be posted today.
In a developer interview with IGN, the Starlink team at Ubisoft showed off the other classic members of the Star Fox team: Peppy Hare, Slippy Toad, and Falco Lombardi. They gave no indication that those characters will be playable, only saying that the player could use Fox as a playable character. There are still four open slots for unrevealed pilots on the game's homepage and mentioned in the video, so any of these characters (and more) could still be playable. We also hold out hope that the lovely blue vixen will join the fight.
Also shown was that the other Star Fox pilots fly around with you in space and do a full-3D, go-anywhere dogfight above a planet. This is what the space battles will be like, which differ from the flight/hover gameplay on the ground.
After an initial failed start, VGM Classics, a new Video Game Music Label, is setting out to make a Star Fox 64 fully orchestral CD via Kickstarter. They're already 16% towards their goal of $15,000, with another 28 days to go.